Coming back shortly to the keynote by John Frazer (his talk showed very close his work and development of his “intelligent physical modeling systems” and the field of “tangible thinking”, all in all what we call today “tangible user interaction”), we want to catch up an idea that he mentioned talking about human and numeric qualities in operation methods. He pointed out the sense of difference between creative and intelligent work of the side of humans and repeating, mass-producing and, well, let´s say non-intelligent work on the side of computers.
Thus we are definetly no computers, we want to mention at this place, that our reporting can not cover every talk and related work shown at this conference. Our aim is to show these projects, fitting best to our understanding of interaction design and felt mood of the TEI°10´s current discussion. Hopefully you enjoy it!